To practise and learn how to make 3D models, to see if I can make models of my drawings. The program had been recommended to me by a friend, after describing it as a better way to make character models and better sculpting settings than blender. If I found the sculpting satisfying, it would become a part of my proposal.


After watching a few videos on how to edit models, I started sculpting the head of a character I made in my own time. While I chose this character for personal reasons, it gave me a good understanding of the programs many tools and traits. After experimenting with the basic face sculpting, I started adding extra details like the horns, which led to learning about the mirror tool and other options.


After adding more horns to get a better understanding or the mirror mechanic and how different shapes react to different tools, I finished the head and exited the program after the day. This taught me however that Zbrush saved files as 2.5D images, meaning the model I had made was now incapable of being edited and changed.
While I was fairly taken aback by this, I still believe the experiment led to a great understanding of the site and how a basic model could be made. In the future, I would experiment more with making a body as I feel that still an unexplored area.


To end off my experimentation, I made a much simpler drawing based on a sketch I made. The first test was to make sure the file was saved properly and could be opened again. Once I had made sure I knew of this, I began testing the limits of how much a model could be pulled and stretched. This character was drawn with tentacle like arms, but upon trying to sculpt it, I found the process would need a lot more practise and knowledge into the software. Or perhaps a different program would achieve this effect.
Overall I believe Zbrush should be used in my proposal. My own talents align with the program and I believe it can be incorporated into my end product in some form. Along with this, I believe the talent of taking something 2D and transforming it into 3D is something I would love to go further into.
These character models could either be used to tell a story in some way, or can be presented and used more as statues and inanimate objects in a more relaxed environment. This all depends on the direction I take my project, but I believe it would be worthwhile to explore further.